Interfaces
An interface is an abstract type that specifies the behavior of types that implement the interface. Interfaces declare the required functions and fields, the access control for those declarations, and preconditions and postconditions that implementing types need to provide.
There are three kinds of interfaces:
- Structure interfaces: implemented by structures
- Resource interfaces: implemented by resources
- Contract interfaces: implemented by contracts
Structure, resource, and contract types may implement multiple interfaces.
There is no support for event and enum interfaces.
Nominal typing applies to composite types that implement interfaces. This means that a type only implements an interface if it has explicitly declared the conformance, the composite type does not implicitly conform to an interface, even if it satisfies all requirements of the interface.
Interfaces consist of the function and field requirements that a type implementing the interface must provide implementations for. Interface requirements, and therefore also their implementations, must always be at least public.
Variable field requirements may be annotated to require them to be publicly settable.
Function requirements consist of the name of the function, parameter types, an optional return type, and optional preconditions and postconditions.
Field requirements consist of the name and the type of the field. Field requirements may optionally declare a getter requirement and a setter requirement, each with preconditions and postconditions.
Calling functions with preconditions and postconditions on interfaces instead of concrete implementations can improve the security of a program, as it ensures that even if implementations change, some aspects of them will always hold.
Interface Declaration
Interfaces are declared using the struct, resource, or contract keyword,
followed by the interface keyword,
the name of the interface,
and the requirements, which must be enclosed in opening and closing braces.
Field requirements can be annotated to
require the implementation to be a variable field, by using the var keyword;
require the implementation to be a constant field, by using the let keyword;
or the field requirement may specify nothing,
in which case the implementation may either be a variable or a constant field.
Field requirements and function requirements must specify the required level of access.
The access must be at least be public, so the access(all) keyword must be provided.
Interfaces can be used in types.
This is explained in detail in the section Interfaces in Types.
For now, the syntax {I} can be read as the type of any value that implements the interface I.
_77// Declare a resource interface for a fungible token._77// Only resources can implement this resource interface._77//_77access(all) resource interface FungibleToken {_77_77    // Require the implementing type to provide a field for the balance_77    // that is readable in all scopes (`access(all)`)._77    //_77    // Neither the `var` keyword, nor the `let` keyword is used,_77    // so the field may be implemented as either a variable_77    // or as a constant field._77    //_77    access(all) balance: Int_77_77    // Require the implementing type to provide an initializer that_77    // given the initial balance, must initialize the balance field._77    //_77    init(balance: Int) {_77        pre {_77            balance >= 0:_77                "Balances are always non-negative"_77        }_77        post {_77            self.balance == balance:_77                "the balance must be initialized to the initial balance"_77        }_77_77        // NOTE: The declaration contains no implementation code._77    }_77_77    // Require the implementing type to provide a function that is_77    // callable in all scopes, which withdraws an amount from_77    // this fungible token and returns the withdrawn amount as_77    // a new fungible token._77    //_77    // The given amount must be positive and the function implementation_77    // must add the amount to the balance._77    //_77    // The function must return a new fungible token._77    // The type `{FungibleToken}` is the type of any resource_77    // that implements the resource interface `FungibleToken`._77    //_77    access(all) fun withdraw(amount: Int): @{FungibleToken} {_77        pre {_77            amount > 0:_77                "the amount must be positive"_77            amount <= self.balance:_77                "insufficient funds: the amount must be smaller or equal to the balance"_77        }_77        post {_77            self.balance == before(self.balance) - amount:_77                "the amount must be deducted from the balance"_77        }_77_77        // NOTE: The declaration contains no implementation code._77    }_77_77    // Require the implementing type to provide a function that is_77    // callable in all scopes, which deposits a fungible token_77    // into this fungible token._77    //_77    // No precondition is required to check the given token's balance_77    // is positive, as this condition is already ensured by_77    // the field requirement._77    //_77    // The parameter type `{FungibleToken}` is the type of any resource_77    // that implements the resource interface `FungibleToken`._77    //_77    access(all) fun deposit(_ token: @{FungibleToken}) {_77        post {_77            self.balance == before(self.balance) + token.balance:_77                "the amount must be added to the balance"_77        }_77_77        // NOTE: The declaration contains no implementation code._77    }_77}
Note that the required initializer and functions do not have any executable code.
Struct and resource Interfaces can only be declared directly inside contracts, i.e. not inside of functions. Contract interfaces can only be declared globally and not inside contracts.
Interface Implementation
Declaring that a type implements (conforms) to an interface
is done in the type declaration of the composite type (e.g., structure, resource):
The kind and the name of the composite type is followed by a colon (:)
and the name of one or more interfaces that the composite type implements.
This will tell the checker to enforce any requirements from the specified interfaces onto the declared type.
A type implements (conforms to) an interface if it declares the implementation in its signature, provides field declarations for all fields required by the interface, and provides implementations for all functions required by the interface.
The field declarations in the implementing type must match the field requirements in the interface in terms of name, type, and declaration kind (e.g. constant, variable) if given. For example, an interface may require a field with a certain name and type, but leaves it to the implementation what kind the field is.
The function implementations must match the function requirements in the interface in terms of name, parameter argument labels, parameter types, and the return type.
_104// Declare a resource named `ExampleToken` that has to implement_104// the `FungibleToken` interface._104//_104// It has a variable field named `balance`, that can be written_104// by functions of the type, but outer scopes can only read it._104//_104access(all) resource ExampleToken: FungibleToken {_104_104    // Implement the required field `balance` for the `FungibleToken` interface._104    // The interface does not specify if the field must be variable, constant,_104    // so in order for this type (`ExampleToken`) to be able to write to the field,_104    // but limit outer scopes to only read from the field, it is declared variable,_104    // and only has public access (non-settable)._104    //_104    access(all) var balance: Int_104_104    // Implement the required initializer for the `FungibleToken` interface:_104    // accept an initial balance and initialize the `balance` field._104    //_104    // This implementation satisfies the required postcondition._104    //_104    // NOTE: the postcondition declared in the interface_104    // does not have to be repeated here in the implementation._104    //_104    init(balance: Int) {_104        self.balance = balance_104    }_104_104    // Implement the required function named `withdraw` of the interface_104    // `FungibleToken`, that withdraws an amount from the token's balance._104    //_104    // The function must be public._104    //_104    // This implementation satisfies the required postcondition._104    //_104    // NOTE: neither the precondition nor the postcondition declared_104    // in the interface have to be repeated here in the implementation._104    //_104    access(all) fun withdraw(amount: Int): @ExampleToken {_104        self.balance = self.balance - amount_104        return create ExampleToken(balance: amount)_104    }_104_104    // Implement the required function named `deposit` of the interface_104    // `FungibleToken`, that deposits the amount from the given token_104    // to this token._104    //_104    // The function must be public._104    //_104    // NOTE: the type of the parameter is `{FungibleToken}`,_104    // i.e., any resource that implements the resource interface `FungibleToken`,_104    // so any other token – however, we want to ensure that only tokens_104    // of the same type can be deposited._104    //_104    // This implementation satisfies the required postconditions._104    //_104    // NOTE: neither the precondition nor the postcondition declared_104    // in the interface have to be repeated here in the implementation._104    //_104    access(all) fun deposit(_ token: @{FungibleToken}) {_104        if let exampleToken <- token as? ExampleToken {_104            self.balance = self.balance + exampleToken.balance_104            destroy exampleToken_104        } else {_104            panic("cannot deposit token which is not an example token")_104        }_104    }_104}_104_104// Declare a constant which has type `ExampleToken`,_104// and is initialized with such an example token._104//_104let token <- create ExampleToken(balance: 100)_104_104// Withdraw 10 units from the token._104//_104// The amount satisfies the precondition of the `withdraw` function_104// in the `FungibleToken` interface._104//_104// Invoking a function of a resource does not destroy the resource,_104// so the resource `token` is still valid after the call of `withdraw`._104//_104let withdrawn <- token.withdraw(amount: 10)_104_104// The postcondition of the `withdraw` function in the `FungibleToken`_104// interface ensured the balance field of the token was updated properly._104//_104// `token.balance` is `90`_104// `withdrawn.balance` is `10`_104_104// Deposit the withdrawn token into another one._104let receiver: @ExampleToken <- // ..._104receiver.deposit(<-withdrawn)_104_104// Run-time error: The precondition of function `withdraw` in interface_104// `FungibleToken` fails, the program aborts: the parameter `amount`_104// is larger than the field `balance` (100 > 90)._104//_104token.withdraw(amount: 100)_104_104// Withdrawing tokens so that the balance is zero does not destroy the resource._104// The resource has to be destroyed explicitly._104//_104token.withdraw(amount: 90)
The access level for variable fields in an implementation
may be less restrictive than the interface requires.
For example, an interface may require a field to be
at least contract-accessible (i.e. the access(contract) modifier is used),
and an implementation may provide a variable field which is public,
(the access(all) modifier is used).
_18access(all) struct interface AnInterface {_18    // Require the implementing type to provide a contract-readable_18    // field named `a` that has type `Int`. It may be a variable_18    // or a constant field._18    //_18    access(contract) a: Int_18}_18_18access(all) struct AnImplementation: AnInterface {_18    // Declare a public variable field named `a` that has type `Int`._18    // This implementation satisfies the requirement for interface `AnInterface`:_18    //_18    access(all) var a: Int_18_18    init(a: Int) {_18        self.a = a_18    }_18}
Interfaces in Types
Interfaces can be used in types: The type {I} is the type of all objects
that implement the interface I.
This is called a intersection type: Only the functionality (members and functions) of the interface can be used when accessing a value of such a type.
_70// Declare an interface named `Shape`._70//_70// Require implementing types to provide a field which returns the area,_70// and a function which scales the shape by a given factor._70//_70access(all) struct interface Shape {_70    access(all) fun getArea(): Int_70    access(all) fun scale(factor: Int)_70}_70_70// Declare a structure named `Square` the implements the `Shape` interface._70//_70access(all) struct Square: Shape {_70    // In addition to the required fields from the interface,_70    // the type can also declare additional fields._70    //_70    access(all) var length: Int_70_70    // Provided the field `area`  which is required to conform_70    // to the interface `Shape`._70    //_70    // Since `area` was not declared as a constant, variable,_70    // field in the interface, it can be declared._70    //_70    access(all) fun getArea(): Int {_70        return self.length * self.length_70    }_70_70    access(all) init(length: Int) {_70        self.length = length_70    }_70_70    // Provided the implementation of the function `scale`_70    // which is required to conform to the interface `Shape`._70    //_70    access(all) fun scale(factor: Int) {_70        self.length = self.length * factor_70    }_70}_70_70// Declare a structure named `Rectangle` that also implements the `Shape` interface._70//_70access(all) struct Rectangle: Shape {_70    access(all) var width: Int_70    access(all) var height: Int_70_70    // Provided the field `area  which is required to conform_70    // to the interface `Shape`._70    //_70    access(all) fun getArea(): Int {_70        return self.width * self.height_70    }_70_70    access(all) init(width: Int, height: Int) {_70        self.width = width_70        self.height = height_70    }_70_70    // Provided the implementation of the function `scale`_70    // which is required to conform to the interface `Shape`._70    //_70    access(all) fun scale(factor: Int) {_70        self.width = self.width * factor_70        self.height = self.height * factor_70    }_70}_70_70// Declare a constant that has type `Shape`, which has a value that has type `Rectangle`._70//_70var shape: {Shape} = Rectangle(width: 10, height: 20)
Values implementing an interface are assignable to variables that have the interface as their type.
_10// Assign a value of type `Square` to the variable `shape` that has type `Shape`._10//_10shape = Square(length: 30)_10_10// Invalid: cannot initialize a constant that has type `Rectangle`._10// with a value that has type `Square`._10//_10let rectangle: Rectangle = Square(length: 10)
Fields declared in an interface can be accessed and functions declared in an interface can be called on values of a type that implements the interface.
_14// Declare a constant which has the type `Shape`._14// and is initialized with a value that has type `Rectangle`._14//_14let shape: {Shape} = Rectangle(width: 2, height: 3)_14_14// Access the field `area` declared in the interface `Shape`._14//_14shape.area  // is `6`_14_14// Call the function `scale` declared in the interface `Shape`._14//_14shape.scale(factor: 3)_14_14shape.area  // is `54`
Interface Nesting
🚧 Status: Currently only contracts and contract interfaces support nested interfaces.
Interfaces can be arbitrarily nested. Declaring an interface inside another does not require implementing types of the outer interface to provide an implementation of the inner interfaces.
_23// Declare a resource interface `OuterInterface`, which declares_23// a nested structure interface named `InnerInterface`._23//_23// Resources implementing `OuterInterface` do not need to provide_23// an implementation of `InnerInterface`._23//_23// Structures may just implement `InnerInterface`._23//_23resource interface OuterInterface {_23_23    struct interface InnerInterface {}_23}_23_23// Declare a resource named `SomeOuter` that implements the interface `OuterInterface`._23//_23// The resource is not required to implement `OuterInterface.InnerInterface`._23//_23resource SomeOuter: OuterInterface {}_23_23// Declare a structure named `SomeInner` that implements `InnerInterface`,_23// which is nested in interface `OuterInterface`._23//_23struct SomeInner: OuterInterface.InnerInterface {}
Interface Default Functions
Interfaces can provide default functions: If the concrete type implementing the interface does not provide an implementation for the function required by the interface, then the interface's default function is used in the implementation.
_27// Declare a struct interface `Container`,_27// which declares a default function `getCount`._27//_27struct interface Container {_27_27    let items: [AnyStruct]_27_27    fun getCount(): Int {_27        return self.items.length_27    }_27}_27_27// Declare a concrete struct named `Numbers` that implements the interface `Container`._27//_27// The struct does not implement the function `getCount` of the interface `Container`,_27// so the default function for `getCount` is used._27//_27struct Numbers: Container {_27    let items: [AnyStruct]_27_27    init() {_27        self.items = []_27    }_27}_27_27let numbers = Numbers()_27numbers.getCount()  // is 0
Interfaces cannot provide default initializers or default destructors.
Only one conformance may provide a default function.
Nested Type Requirements
🚧 Status: Currently only contracts and contract interfaces support nested type requirements.
Interfaces can require implementing types to provide concrete nested types. For example, a resource interface may require an implementing type to provide a resource type.
_23// Declare a resource interface named `FungibleToken`._23//_23// Require implementing types to provide a resource type named `Vault`_23// which must have a field named `balance`._23//_23resource interface FungibleToken {_23    access(all) resource Vault {_23        access(all) balance: Int_23    }_23}_23_23// Declare a resource named `ExampleToken` that implements the `FungibleToken` interface._23//_23// The nested type `Vault` must be provided to conform to the interface._23//_23resource ExampleToken: FungibleToken {_23    access(all) resource Vault {_23        access(all) var balance: Int_23        init(balance: Int) {_23            self.balance = balance_23        }_23    }_23}
Interface inheritance
An interface can inherit from (conform to) other interfaces of the same kind. For example, a resource interface can inherit from another resource interface, but cannot inherit from a struct interface. When an interface inherits from another, all the fields, functions, and types of the parent interface are implicitly available to the inheriting interface.
_10access(all) resource interface Receiver {_10    access(all) fun deposit(_ something: @AnyResource)_10}_10_10// `Vault` interface inherits from `Receiver` interface._10access(all) resource interface Vault: Receiver {_10    access(all) fun withdraw(_ amount: Int): @Vault_10}
In the example above, Vault inherits Receiver. Anyone implementing the Vault interface would also have to
implement the Receiver interface.
_10access(all) resource MyVault: Vault {_10    // Must implement all the methods coming from both `Vault` and `Receiver` interfaces._10    access(all) fun deposit(_ something: @AnyResource) {}_10_10    access(all) fun withdraw(_ amount: Int): @Vault {}_10}
Duplicate interface members
When an interface implements another interface, it is possible for the two interfaces to have members (functions, fields, and type requirements) with the same name. The following sections explain how these ambiguities are resolved for different scenarios.
Fields
If two fields with identical names have identical types, then it will be valid.
_10access(all) resource interface Receiver {_10    access(all) var id: UInt64_10}_10_10access(all) resource interface Vault: Receiver {_10    // `id` field has the same type as the `Receiver.id`. Hence this is valid._10    access(all) var id: UInt64_10}
Otherwise, interface conformance is not valid.
_10access(all) resource interface Receiver {_10    access(all) var id: Int_10}_10_10access(all) resource interface Vault: Receiver {_10    // `id` field has a different type than the `Receiver.id`. Hence this is invalid._10    access(all) var id: UInt64_10}
Functions
If two functions with identical names also have identical signatures, that is valid.
_10access(all) resource interface Receiver {_10    access(all) fun deposit(_ something: @AnyResource)_10}_10_10access(all) resource interface Vault: Receiver {_10    // `deposit` function has the same signature as the `Receiver.deposit`._10    // Also none of them have any default implementations._10    // Hence this is valid._10    access(all) fun deposit(_ something: @AnyResource)_10}
If the signatures of the two functions are different, then the interface conformance is not valid.
_10access(all) resource interface Receiver {_10    access(all) fun deposit(_ something: @AnyResource)_10}_10_10access(all) resource interface Vault: Receiver {_10    // Error: `deposit` function has a different signature compared to the `Receiver.deposit`._10    // So these two cannot co-exist._10    access(all) fun deposit()_10}
Functions with conditions
If the two functions with identical names and signatures have pre/post conditions, then it will still be valid.
However, the pre/post conditions are linearized (refer to the linearizing conditions section)
to determine the order of the execution of the conditions.
Given the pre/post conditions are view only, the order of execution would not have an impact on the conditions.
_14access(all) resource interface Receiver {_14    access(all) fun deposit(_ something: @AnyResource) {_14        pre{ self.balance > 100 }_14    }_14}_14_14access(all) resource interface Vault: Receiver {_14    // `deposit` function has the same signature as the `Receiver.deposit`._14    // Having pre/post condition is valid._14    // Both conditions would be executed, in a pre-determined order._14    access(all) fun deposit(_ something: @AnyResource) {_14        pre{ self.balance > 50 }_14    }_14}
Default functions
An interface can provide a default implementation to an inherited function.
_10access(all) resource interface Receiver {_10    access(all) fun log(_ message: String)_10}_10_10access(all) resource interface Vault: Receiver {_10    // Valid: Provides the implementation for `Receiver.log` method._10    access(all) fun log(_ message: String) {_10        log(message.append("from Vault"))_10    }_10}
However, an interface cannot override an inherited default implementation of a function.
_12access(all) resource interface Receiver {_12    access(all) fun log(_ message: String) {_12        log(message.append("from Receiver"))_12    }_12}_12_12access(all) resource interface Vault: Receiver {_12    // Invalid: Cannot override the `Receiver.log` method._12    access(all) fun log(_ message: String) {_12        log(message.append("from Vault"))_12    }_12}
It is also invalid to have two or more inherited default implementations for an interface.
_14access(all) resource interface Receiver {_14    access(all) fun log(_ message: String) {_14        log(message.append("from Receiver"))_14    }_14}_14_14access(all) resource interface Provider {_14    access(all) fun log(_ message: String) {_14        log(message.append("from Provider"))_14    }_14}_14_14// Invalid: Two default functions from two interfaces._14access(all) resource interface Vault: Receiver, Provider {}
Having said that, there can be situations where the same default function can be available via different inheritance paths.
_13access(all) resource interface Logger {_13    access(all) fun log(_ message: String) {_13        log(message.append("from Logger"))_13    }_13}_13_13access(all) resource interface Receiver: Logger {}_13_13access(all) resource interface Provider: Logger {}_13_13// Valid: `Logger.log()` default function is visible to the `Vault` interface_13// via both `Receiver` and `Provider`._13access(all) resource interface Vault: Receiver, Provider {}
In the above example, Logger.log() default function is visible to the Vault interface via both Receiver and Provider.
Even though it is available from two different interfaces, they are both referring to the same
default implementation.
Therefore, the above code is valid.
Conditions with Default functions
A more complex situation is where a default function is available via one inheritance path and a pre/post condition is available via another inheritance path.
_14access(all) resource interface Receiver {_14    access(all) fun log(_ message: String) {_14        log(message.append("from Receiver"))_14    }_14}_14_14access(all) resource interface Provider {_14    access(all) fun log(_ message: String) {_14        pre{ message != "" }_14    }_14}_14_14// Valid: Both the default function and the condition would be available._14access(all) resource interface Vault: Receiver, Provider {}
In such situations, all rules applicable for default functions inheritance as well as condition inheritance
would be applied.
Thus, the default function from coming from the Receiver interface, and the condition comes from the Provider
interface would be made available for the inherited interface.
Types and event definitions
Type and event definitions would also behave similarly to the default functions. Inherited interfaces can override type definitions and event definitions.
_13access(all) contract interface Token {_13    access(all) struct Foo {}_13}_13_13access(all) contract interface NonFungibleToken: Token {_13    access(all) struct Foo {}_13}_13_13access(all) contract MyToken: NonFungibleToken {_13    access(all) fun test() {_13        let foo: Foo  // This will refer to the `NonFungibleToken.Foo`_13    }_13}
If a user needed to access the Foo struct coming from the super interface Token, then they can
access it using the fully qualified name. e.g: let foo: Token.Foo.
However, it is not allowed to have two or more inherited type/events definitions with identical names for an interface.
_11access(all) contract interface Token {_11    access(all) struct Foo {}_11}_11_11access(all) contract interface Collectible {_11    access(all) struct Foo {}_11}_11_11// Invalid: Two type definitions with the same name from two interfaces._11access(all) contract NonFungibleToken: Token, Collectible {_11}
Similar to default functions, there can be situations where the same type/event definition can be available via different inheritance paths.
_10access(all) contract interface Logger {_10    access(all) struct Foo {}_10}_10_10access(all) contract interface Token: Logger {}_10_10access(all) contract interface Collectible: Logger {}_10_10// Valid: `Logger.Foo` struct is visible to the `NonFungibleToken` interface via both `Token` and `Collectible`._10access(all) contract interface NonFungibleToken: Token, Collectible {}
In the above example, Logger.Foo type definition is visible to the NonFungibleToken interface via both Token
and Collectible.
Even though it is available from two different interfaces, they are both referring to the same
type definition.
Therefore, the above code is valid.
However, if at least one of the interfaces in the middle of the chain also overrides the type definition Foo,
then the code becomes invalid, as there are multiple implementations present now, which leads to ambiguity.
_15access(all) contract interface Logger {_15    access(all) struct Foo {}_15}_15_15access(all) contract interface Token: Logger {_15    access(all) struct Foo {}_15}_15_15access(all) contract interface Collectible: Logger {}_15_15// Invalid: The default implementation of the `Foo` struct by the `Logger`_15// interface is visible to the `NonFungibleToken` via the `Collectible` interface._15// Another implementation of `Foo` struct is visible to the `NonFungibleToken` via the `Token` interface._15// This creates ambiguity._15access(all) resource interface NonFungibleToken: Token, Provider {}
Linearizing Conditions
As mentioned in the functions with conditions section, it would be required to linearize the function conditions, to determine the order in which pre- and post-conditions are executed. This is done by linearizing the interfaces, and hence conditions, in a depth-first pre-ordered manner, without duplicates.
For example, consider an interface inheritance hierarchy as below:
_10       A_10      / \_10     B   C_10    / \ /_10   D   E_10where an edge from A (top) to B (bottom) means A inherits B.
This would convert to a Cadence implementation similar to:
_29struct interface A: B, C {_29    access(all) fun test() {_29        pre { print("A") }_29    }_29}_29_29struct interface B: D, E {_29    access(all) fun test() {_29        pre { print("B") }_29    }_29}_29_29struct interface C: E {_29    access(all) fun test() {_29        pre { print("C") }_29    }_29}_29_29struct interface D {_29    access(all) fun test() {_29        pre { print("D") }_29    }_29}_29_29struct interface E {_29    access(all) fun test() {_29        pre { print("E") }_29    }_29}
Any concrete type implementing interface A would be equivalent to implementing all interfaces from A to E, linearized.
_10struct Foo: A {_10    access(all) fun test() {_10        pre { print("Foo") }_10    }_10}
The linearized interface order would be: [A, B, D, E, C].
i.e: same as having:
_10struct Foo: A, B, D, C, E {_10    access(all) fun test() {_10        pre { print("Foo") }_10    }_10}
Thus, invoking test method of Foo would first invoke the pre-conditions of [A, B, D, E, C], in that particular order,
and eventually runs the pre-condition of the concrete implementation Foo.
_10let foo = Foo()_10foo.test()
Above will print:
_10A_10B_10D_10E_10C_10Foo
Similarly, for post-conditions, the same linearization of interfaces would be used, and the post-conditions are executed
in the reverse order.
For example, replacing the pre conditions in the above example with post conditions with the exact same content would
result in an output similar to:
_10Foo_10C_10E_10D_10B_10A